Trigger

The triggers are the elements that will enable the functions to be activated. When the events and conditions match they activate the function.

Trigger list

IconCategoryNameDescription

Dungeon

Generation

Activates when the dungeon finish the generation.

Dungeon

Start

Activates when the dungeon start.

Dungeon

End

Activates when the dungeon end.

Dungeon

Time

Activates when a specific time reached.

Dungeon

Score

Activates when a specific score is reached.

Player

Enter

Activates when player enter in room/door.

Player

Leave

Activates when player leave in room/door.

Player

Click

Activates when player click at location.

Location

Block

Activates when the correct block is placed/break in the location.

Location

Redstone

Activates when receiving a redstone signal at the location.

Tool

Message

Activates when player send specific message.

Tool

Repeater

Activates at interval.

Tool

Signal

Activates when receiving a signal.

Logic

And

Activates when all of several other configured triggers are activated.

Logic

Or

Activates when one of several other configured triggers is activated.

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