Trigger
The triggers are the elements that will enable the functions to be activated. When the events and conditions match they activate the function.
Trigger list
Dungeon
Generation
Activates when the dungeon finish the generation.
Dungeon
Start
Activates when the dungeon start.
Dungeon
End
Activates when the dungeon end.
Dungeon
Time
Activates when a specific time reached.
Dungeon
Score
Activates when a specific score is reached.
Player
Enter
Activates when player enter in room/door.
Player
Leave
Activates when player leave in room/door.
Player
Click
Activates when player click at location.
Location
Block
Activates when the correct block is placed/break in the location.
Location
Redstone
Activates when receiving a redstone signal at the location.
Tool
Message
Activates when player send specific message.
Tool
Repeater
Activates at interval.
Tool
Signal
Activates when receiving a signal.
Logic
And
Activates when all of several other configured triggers are activated.
Logic
Or
Activates when one of several other configured triggers is activated.
Last updated