Tile

A tile is a type of blueprint that will be used during the random generation of your dungeon. The tile allows you to specify to the plugin where your doors are located in your construction, thus constructing the dungeon without any issues. These predefined templates ensure that your dungeon is both logical in its design and challenging for adventurers, enhancing the overall gameplay and enjoyment of your game.

Tile templates

This is a convenience for figuring out which prefabricated room designs you would like to use. This diagram explains the design of each room. In theory you can simply design one level for each letter and then rotate them for each number.

Be careful when creating your tiles! The blocks at the end of your build, marked in green in the screenshot, are not the actual walls of the structure. These blocks represent the location of your doors, which will be destroyed if a corridor connects to your tiles. Therefore, your walls must be placed on the red section to avoid any issues.

Last updated