Function
Blueprints are not the only thing to prepare. You can also setup the game experience, like where the players spawn, checkpoints, enemy spawn points and so on. This can be done with functions with special configurations.
Function will disappear when players play the game, so you do not need to worry about hiding them.
To place a function, simply press and hold the left Shift key and then left-click on the location where you want to place the function with the Edition wand. This action will open a menu allowing you to create a function, where you can choose the type of function you wish to place.
The position where you place the function is the position where the actions defined by function will happen.
Function list
Category | Name | Description |
---|---|---|
Dungeon | Spawn | Location where players will spawn at stage start. |
Dungeon | Start stage | Generate and start stage. |
Dungeon | End dungeon | End the dungeon. |
Dungeon | End stage | End the actual stage. |
Dungeon | Checkpoint | Location where players will respawn. |
Dungeon | Blueprint | Allows to change the room/door schematic. |
Dungeon | Timer | Set/edit timer. |
Dungeon | Score | Set/edit score. |
Dungeon | Goal | Set an objective. |
Player | Teleporter | Teleports player(s) |
Player | Message | Send message(s) to player(s) |
Player | Title | Send title to player(s) |
Player | Action bar | Send action bar message to player(s). |
Player | Boss bar | Send boss bar message to player(s). |
Player | Sound | Play sound to location or player(s). |
Location | Spawn | Spawns mob(s). |
Location | Block | Place or remove a block. |
Location | Moving block | Place a moving block. |
Location | Sliding block | Place a sliding block. |
Location | Chest | Spawns a loot chest. |
Location | Particle | Spawn particle(s) to location. |
Location | Jump pad | Send the entities in the desired direction. |
Location | Hologram | Place a hologram. |
Location | Moving fuction | |
Location | Waypoint | |
Location | Dispenser | |
Location | Script | |
Tool | Command | Run command(s) either from the player/players or console. |
Tool | Signal | Trigger all signals that have the same identifier. |
Tool | Multi function | Run multiple function. |
Tool | Random function | Randomly chooses from a list of functions provided to run. |
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